Pages: [1] 2 3 |
1. Sticky:[Phoebe] Heavy Interdictors - in Player Features and Ideas Discussion [original thread]
Quote: When a Rorqual, Dreadnaught, Carrier, Supercarrier or Titan is pointed by a focused point they will not be able to jump through gates. This is sad, CCP. Like playing a card game with a 4 year old. This is what happens when you do stup...
- by Vhaine Vhindiscar - at 2014.10.16 13:14:00
|
2. Sticky:[Phoebe] Stealth Bombers - in Player Features and Ideas Discussion [original thread]
Number one, nobody gives a flip about bomb deployment. It's a buff without an audience. You don't USE the ships that way. It takes way to long to setup in order to use the bombs and actually survive. Two, decloaking other ships is bad. It's not a...
- by Vhaine Vhindiscar - at 2014.10.16 12:54:00
|
3. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
The whole fatigue thing still sounds over complex, opaque, annoying to implement, and frustrating to track. Now you're having to go back and make exception after exception. I'd really just prefer you take the entire concept back to the drawing boa...
- by Vhaine Vhindiscar - at 2014.10.09 19:33:00
|
4. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
CCP Greyscale wrote: Terraniel Aurelius wrote: With the maximum jump range being 5 Lightyears, this will no longer be the case for several regions. With the proposed jump fatigue mechanic "very quickly" turns to painfully slowly. Gate camps ...
- by Vhaine Vhindiscar - at 2014.10.03 13:43:00
|
5. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Varesk wrote: Can you make it so Supers can dock in stations now? It would be nice to be able to use that character for other things. This, it's bad enough you essentially killed these guys investments. Such is Eve. It worse that you've dest...
- by Vhaine Vhindiscar - at 2014.10.02 21:26:00
|
6. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Dalia Rensini wrote: [quote=Dalia Rensini][quote=Kalissis][quote=Suzuka A1][quote=CCP Greyscale] The purpose / intent of these changes is spot on. Limit power projection. The idea / method proposed is not. Nobody is arguing against doi...
- by Vhaine Vhindiscar - at 2014.10.02 21:00:00
|
7. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Lord TGR wrote: Eigenvalue wrote: Every single proposed change here is about making eve slower and more boring. The predicate for doing so is that more boring will create more fights. I don't believe it. You mean "more strategic", somethin...
- by Vhaine Vhindiscar - at 2014.10.02 18:29:00
|
8. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Quote: Mostlyharmlesss wrote: CCP Greyscale wrote: Vyktor Abyss wrote: 4. Lowsec cyno-jammers should be made system wide or grid wide at least. **As presumably you will get no exhaustion cynoing within the same system - lowsec will have more c...
- by Vhaine Vhindiscar - at 2014.10.02 18:23:00
|
9. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Imolus wrote: CCP Greyscale wrote: Planned new feature to address new player movement: Thoughts? Pasting this into the FAQ and also trying to get it into the blog proper. Genuinely new players should not be going straight into nullsec unle...
- by Vhaine Vhindiscar - at 2014.10.02 18:18:00
|
10. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Remember when people played games for fun? Stop killing fun. How is making logistics harder for the people that rely on that stuff to actually have fun? No person in their right fn mind wants to do a convoy op. You people put jump freighters in th...
- by Vhaine Vhindiscar - at 2014.10.02 17:40:00
|
11. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Sion Kumitomo @siggonK -+ 2 min The 0.0 CSM do not support all these changes. Some were discussed at the summit, the rest, only had one day to look at. #tweetfleet #csm9 I thought ccp had learned from this (insert previous gates here) What's th...
- by Vhaine Vhindiscar - at 2014.10.01 20:34:00
|
12. Sticky:[Oceanus] Cyno Exclusion Zone around starbases - in Player Features and Ideas Discussion [original thread]
Terrible change. It's arbitrary and bad mechanics. A bandaid on a problem that really only affects that 1%. How about taking it back to the drawing board and seeing if you can't come up with a solution that doesn't affect ALL of null sec just to...
- by Vhaine Vhindiscar - at 2014.09.18 02:49:00
|
13. the ESS is totally broken - in Player Features and Ideas Discussion [original thread]
Make the ESS a hackable part of the Ihub...where all system upgrade belong in the first damn place. Problem solved. Then, drastically increase the payout and make it all LP. Tired of inflation killing the risk/reward from nullsec. While we're at...
- by Vhaine Vhindiscar - at 2014.02.10 16:29:00
|
14. Sticky:GM clarification on rewording of the Terms of Service - in EVE General Discussion [original thread]
Still no clarifications of the clarification? How about a re-write. Did anyone able to revise this leave for Riot?
- by Vhaine Vhindiscar - at 2013.09.13 00:35:00
|
15. [Odyssey 1.1] Tech 1 Industrials - in Player Features and Ideas Discussion [original thread]
Mammoth>Hoarder Ignore your misguided sense of art direction....we've all seen the burst and moa. Also, why are we 'fixing' this? Are you guys running out of important things to work on or are you just bored? Industrials are fine. They certai...
- by Vhaine Vhindiscar - at 2013.06.19 15:18:00
|
16. What Eve has taught me - and why I may not come back to it - in EVE General Discussion [original thread]
This forum needs a 'dislike' button.
- by Vhaine Vhindiscar - at 2013.06.05 19:05:00
|
17. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
What is the point of testing if you people NEVER listen to the feedback? It's a pile. I logged in to find all my settings reverted. I had to go out to reddit to quickly find out how to fix it. Then I reopen the launcher and am greeted with 20 min...
- by Vhaine Vhindiscar - at 2013.05.22 00:57:00
|
18. Sticky:Dev Blog: Client modification, the EULA and you - in EVE Information Portal [original thread]
Two step wrote: As I have been saying to CCP Stillman since this went public (the CSM was not informed of this in advance), CCP should provide an API call to get market data before they declare cache scraping illegal. Many useful 3rd party appl...
- by Vhaine Vhindiscar - at 2013.04.18 19:04:00
|
19. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
I've lived in wspace. I've lived in a null pos. This is a serious quality of life issue for anyone in that position. Please prioritize the pos overhaul. It really is time.
- by Vhaine Vhindiscar - at 2013.01.18 00:27:00
|
20. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Give me an option to turn it off. I don't like the way multiple windows behave and filters are just something I don't really need. I'm perfectly fine with the eve inventory management and I've recently been bitten way to hard by UI designers worki...
- by Vhaine Vhindiscar - at 2012.05.03 16:31:00
|
Pages: [1] 2 3 |
First page | Previous page | Next page | Last page |